![]() ![]() It's a familiar progression loop, gradually increasing in difficulty as you gain access to faster cars and trickier tracks. You'll strap into the majority of these unfettered beasts throughout Dirt 4's globetrotting career mode, which has you driving for sponsors until you have enough money to purchase your own vehicles and design your own racing team. There's a plethora of cars available, too, and a singular pleasure to be found in learning each one's intricacies. It's this heart-quickening thrill-of knowing you're on the precipice of failure at all times-mixed with the proficiency of its mechanics, that makes Dirt 4 such an engaging rally game to play. But take the risk and you might receive a reward in return, like the unmistakable elation that arises when you emerge through a stage unscathed. There's a sense of dread that creeps in during moments like this, when you're about to eclipse the top of a hill and have no idea what's waiting for you on the other side. You have to be patient and precise, knowing when to push the car to its limits and when to take it steady, tussling with an antagonistic wheel just to keep the car on the track where one slight miscalculation is likely to end in gut-wrenching disaster. In Simulation mode Dirt 4 transforms into a game focused on efficiency and adaptability. It's here-similarly to Dirt Rally-where Dirt 4 really shines. Once you're confident enough to move up to Simulation mode, there's a palpable sense that you're unlocking a car's full potential. Yet, upon stepping down a level from the robust sim, there's this nagging feeling that you're playing with the stabilisers on. Click image to view in full screenĮven in Gamer's relatively muted state, barrelling through each stage and gliding around hairpin turns under the tutelage of your co-driver is immensely enjoyable. Combine this with the deluge of playable tutorials in the Dirt Academy-that teach you everything from how to transfer weight, execute pendulum turns, and handle the differences between front, rear, and four-wheel drive cars-and Dirt 4 is a much more intuitive game to get to grips with than its immediate predecessor. The effect of certain weather types and surfaces is also less pronounced, and it's generally a more forgiving ride, with a host of variables-including AI difficulty and myriad assists-allowing you to further tailor its challenge to your liking. Gamer makes things considerably softer, minimising your car's stopping distance, and making it much harder to spin out of control-even with imprudent use of the handbrake. ![]() This isn't just a simple rearranging of assists and difficulty options, but two disparate ways of heaving your chosen vehicle from one corner to another. This begins at the game's outset, as you're presented with two distinct driving models to choose from: Gamer and Simulation. Rather than go back to the mainstream, American flavoured well with Dirt 4, Codemasters' latest feels like a natural continuation of Dirt Rally's grounded, white-knuckle philosophies but with one key difference: there's been a concerted effort this time around to appeal to both veterans and newcomers alike, bridging the gap between the impenetrable and the accessible. With its steep learning curve, uncompromising difficulty, and an adherence to nerve-wracking authenticity, it was an altogether different beast than the Dirt series' more histrionic entries. PC Only – Switching from Ultra to High graphics mid-stage will no longer cause an issue with the stage shadowing.2015's Dirt Rally was a game designed for off-road enthusiasts. PC Only – R9 graphics cards crash when competing in rainy conditions is now resolved. PC Only – Fixed issues with resizing or de-focusing the game window. PC Only - Terminally damaging your vehicle and then changing Windows focus should no longer hang. Ĝorrected unlock conditions in the “What’s This” dialogues in Career. Tuning differentials now functions correctly. Leaderboard improvements when they are heavily populated or finding your own times. ![]() Incorrect rep earned in multiplayer due to an issue with host migration is now addressed. ğixes to Flavour of the Week Trophy/Achievement Grade E car parts should no longer cause a crash. Rain effect on the car windscreen (which is observed using the head camera) will no longer stop functioning when proceeding into a heavy rain event after completing specific weather stages. Let us know here if you notice any issues or something you think might've slipped through the cracks! Please see below for the patch notes for our latest update.
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